artificial Intelligence, game theory, unified state space, search, predicate logic, prolog
Abstract:
History of artificial intelligence, knowledge, its representation including frames, state space search, constraints, genetic algorithms, machine learning.
Objectives:
Learning about history of artificial intelligence and its subject. Course is focused to so-called good old fashion artificial intelligence based on manipulation with symbols which tend to origin of expert systems and qualitative simulation. There are mentioned modern approaches based on semantics too.