Principles of creation and processing of bitmap and vector 2D graphics, 3D virtual scenes and algorithms used for their computerized processing. Adopting skills of work with professional and freeware tools for creation and processing of 2D, 3D and interactive graphics, and basics of programming language VRML and graphic libraries (OpenGL).
Objectives:
Basic knowledge of specialized programming equipment used for the 2D and 3D computer graphics and virtual reality scenes formation.